Version 2.0.41
Circadian Dice » Devlog
This is a small bugfix update that should resolve a couple of crash bugs along with a small change to the five-star score requirement for Noxious marsh.
Miscellaneous
- Starting to use more incremental version numbers for bugfix updates in order to not run out of "proper" version numbers for larger updates.
Bug fixes
- Fixed a rare crash related to the Second thought ability.
- Onslaught no longer adds fang symbols to rolled traps.
Balance changes
- The five-star limit for Noxious marsh is now reduced from 850 to 800 points in both normal and hard mode.
Files
circadian-dice-windows-stable.zip 529 MB
Version 15 Jun 19, 2021
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Circadian Dice
A single-player game of turn-based dice building combat!
Status | Released |
Authors | shuffleup, Strumbones |
Genre | Strategy |
Tags | Dice, Roguelite, Singleplayer, Turn-based, Turn-based Strategy |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Version 3.2.0Sep 02, 2023
- Version 3.1.3Sep 18, 2022
- Version 3.1.2Aug 02, 2022
- Version 3.1.1Jul 22, 2022
- Version 3.1Jul 11, 2022
- Steam launchApr 12, 2022
- Version 2.0.49Oct 09, 2021
- Version 2.0.48Sep 12, 2021
- Version 2.0.47Aug 29, 2021
- Version 2.0.46Aug 22, 2021
Comments
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First time downloading a new patch. Is there an easy way to keep my save file after downloading?
Fantastic game! I have only played a little bit but I'm excited to invest more time.
You don't need to do anything - new versions work with old save files unless otherwise noted and they are stored in the same place. If you want to make a backup anyway the save files are located in %localappdata%/Circadian_Dice
(Oh, and if you use the itch.io client to run the game your game is patched with new updates automatically - no manual downloads needed.)
Happy to hear that you're enjoying the game! :)
Awesome! Thanks for the quick reply
Hey, love the game so far.
Just wanted to report a potential bug/feature? I don’t know. Maybe someone already discovered this:
As a cleric, if you roll a trap and add a shield symbol to it (through defensive stance) and then use shield bash, you can keep using the trap even if you fail the capture and it will eventually reach 100%. Easy way to remove bosses.
Keep it up!
Yeah, that's ... not how it's supposed to work :). Thanks for reporting - I'll add a fix to the next update!
No problem! It was fun encountering an unintentional synergy like that. Haha
Will keep on the lookout for other bugs/interactions :)